Post by Shift on Jan 4, 2009 21:13:23 GMT -5
IN "REAL LIFE"
Real Name: Rita Len
Age: 17
Birth Date:
Race/Ethnicity:
Occupation: Student, Part-time worker
Country: United States
IN ETERNAL LAND
Name: Zyki Korae
Gender: Female
Race: Night Elf
Orientation: Unknown (because of the lifestyle she’s led, she’s not thought it over much.)
Height: 5’ 6”
Hair: Her hair is a light, icy blue and reaches just past her shoulder blades. When expecting a fight, she ties it back in a high ponytail and entwines long lines of glass shards and thorn studded metal wire in it. This allows her hair to become yet another weapon, or to at least prevent an enemy from readily using it against her.
Eyes: Her eyes are a deep lavender when seen in the light of the sun. When she gazes into the infrared spectrum, an ability inherent in all Elvin races, they seem to glow with a fierce white-lavender light.
General Appearance: Zyki’s skin is a light violet in color, as is befitting a Night Elf. Unlike her gray skinned kin, the Dark Elves, she revels with being on the surface and prefers to remain topside. Her hair is a light, icy blue and reaches just past her shoulder blades. Her ears are long and pointed, clearly showing that she’s no half blood. Tattooed over both of her eyes are swirled markings, their meaning known only to her and very few others. Her body is lean and well toned, with very little body fat to be seen. When she moves, it’s in a graceful, controlled manner, very much like a panther or other such Great Cat. Her breasts are modest in size, but she’s not ashamed of that in the least, for it’s one less thing to worry about in a fight. All in all, she has a deceptively slim build, easily belying the speed and strength with which she can strike.
Picture:
Personality: Zyki is what people would call the strong, silent type. She doesn’t speak much, unless addressed directly or if she finds it necessary. She doesn’t smile often, yet her gaze is sharp and determined. If she makes a promise, she tries her best to keep it. Thus, she rarely makes them. At first meeting, one may feel that she’s, if not cold, at least rather distant. Others believe her arrogant and a little off. It’s hard to win her trust over, but if one happens to do so, she’ll be a good and loyal friend. Yet, if one makes an enemy out of her, then they’d better step lightly when she’s about. Usually, though, she’s not one to start a fight, preferring to keep to the shadows and observe more than anything else. It takes a lot to truly anger her, but unfortunately, not a lot to irritate her. She can have great patience in some things, but not in others. She also has her own strange Code of Conduct and follows it strictly. Very few get to know her as well, though, and simply brush her off as an aloof individual.
Background: In the real world, Rita is a college student. Despite her age, she graduated early, having skipped a grade of two in her early years. Being a minor and only a part-time worker, she still lives with her parents.
Ever since she’s been little, she’s been moving. Drifting from one place to another, she’s met many people, made many friends, but has kept none of them. Always moving and always leaving those she’s come to know behind, she eventually grew tired of forever being ‘the new kid’. Slowly, as she grew older, she began to distance herself from people. She became a recluse, taking to reading and playing video games as a past time and thus remaining unsocial. Many who get to know her see her as aloof, cold, and distant. But in reality, she’s simply misjudged. She’s shut her heart away, refusing to get too close to anyone, so that she won’t have to go through the pain of separation once again. For she knows, deep down, that she’ll just get moved by her parents again. So, what’s the point? There’s no need to make friends, when they’ll just vanish from her anyway. This was how she thought, and so she remained alone, watching others live their lives from afar, and locking herself away from the rest of the world. A world that has long since turned gray in her eyes.
Being a gamer, though, she learned about the new virtual reality game, Eternal Land. A game where one could experience another world, exist as another person. A place that no matter where she moved or went would always be there; a place where she could meet people that she’d not have to leave behind. How wonderful, she thought. Unfortunately, she’s been a recluse for so long that she’s forgotten how to be social. Despite her wish to meet people in the world, she’s driven most of them away with her cold attitude and often odd reactions. It’s become obvious to her that she needs to work on her social skills, and she’s resolved to overcome her own shortcomings. Easier said than done, but still she sticks to it and remains in Eternal Land, striving to make at least one, long lasting friend.
Level: 47
Primary Class: Thief
Secondary Class: Hunter
Weapons: This Night Elf has many tricks up her sleeves! Hidden all about her body are small projectile weapons, (shuriken, throwing knives and the like…) She’s also into poison, sleep, paralysis, and other status effect weapons, anything that’ll give her an advantage in battle. Being a Dual Class character, Zyki is able to handle both light swords and bows. Despite this, though, she’s trained herself with the sword more so than the bow. Putting all of her efforts into that ability of her character, she’s well on her way to earning the title Sword Master.
During one successful quest early in her game play, she came upon a scroll of double wielding. This rare item ‘teaches’ the player how to fight using two weapons, even if the character type doesn’t normally allow such a skill. Added to the ‘lessons’ was a boost in ones dexterity, speed, and strength. Needless to say, Zyki was pleased to find the scroll and used it right away. Ever since gaining the skill to use two weapons, she’s trained heavily in that specific area.
Main Weapons: Two Scimitars
Right Hand: Frostbite. This scimitar looks like any normal weapon, but it is in fact a magical artifact. This item grants the user complete and total immunity to fire. It is also a blight to any creature of fire, inflicting great damage to any being that has fire in its elemental makeup. To other creatures, it has a chance of executing a small amount of Frost Damage onto it. A frozen aura exudes from it.
Left Hand: Newmoon. This blade is completely black and doesn’t reflect light in the least. It’s magical property is that when it strikes an enemy, it inflicts Darkness on said being, preventing it from using any type of Magic. This only includes what the creature actually knows and has learned; Magical Scrolls and Innate Abilities are unaffected.
Armor: Zyki wears light armor, preferring speed, accuracy, precision and intelligence over brute force in a battle. The armor she wears is form fitting and allows for maximum movement on her part, with no loose ends to get caught on something or to distract her in a fight. All of her clothing has been enchanted or magically enhanced in some way. Her gloves allow for greater accuracy and precision with projectile weaponry, her boots allow for an uncanny silent step. Her torso armor deflects projectile weapons and turns aside non magical blades. The only protection she has for her arms are smooth, supple leather armguards, full length. They have the same ability as her torso armor. Her leg guards allow for increased speed. The color of her clothing consists of a mix of grays, blacks, and muted browns. All of the metal pieces are either black or dulled so as not to catch any hint of light. The odd patterns of color on her clothes break up her appearance in the night, allowing for an even greater chance of not being seen.
Character build: High speed, precision, and accuracy are Zyki’s major points. She uses status effects to aid her in battle and will not hesitate to use Magical Scrolls and Items to her advantage. Her strength is also less than an average warrior’s, but she makes it up with her speed, evade, and stamina. She can’t take many strong blows in battle, but if she’s too fast to be hit by anything, then why should that matter? Her major downfall is her rather low Physical Defense and mid-level Magical Defense. If cornered, she’ll put up a good fight, but if the opponent is Physically or Magically strong and has good defense against status effects, then she’s got a hard battle ahead of her. She prefers to strike from afar and/or from the shadows. She’s at her best when fighting in the dark, where her dark skin, stealth, infrared vision, and her enhanced clothes and weapons are best put to use. Her build is one meant to wear a creature down in time with lightening fast strikes, to support others as a distance attacker, or to cut an enemy down before they even know she’s there with a stealthy approach.
Skills: Being part Hunter does give her some skills. Most of them are low level nature spells and traps, but since she’s trained mostly the Thief aspect of her character, those are few. She’s not the greatest at Picking Pockets, but her Lock Picking skills are rather high and her Detect Traps skill is as high as it can get at her current level.
Pet:
Pet name:
Pet level:
Pet description:
Guild: N/A
Real Name: Rita Len
Age: 17
Birth Date:
Race/Ethnicity:
Occupation: Student, Part-time worker
Country: United States
IN ETERNAL LAND
Name: Zyki Korae
Gender: Female
Race: Night Elf
Orientation: Unknown (because of the lifestyle she’s led, she’s not thought it over much.)
Height: 5’ 6”
Hair: Her hair is a light, icy blue and reaches just past her shoulder blades. When expecting a fight, she ties it back in a high ponytail and entwines long lines of glass shards and thorn studded metal wire in it. This allows her hair to become yet another weapon, or to at least prevent an enemy from readily using it against her.
Eyes: Her eyes are a deep lavender when seen in the light of the sun. When she gazes into the infrared spectrum, an ability inherent in all Elvin races, they seem to glow with a fierce white-lavender light.
General Appearance: Zyki’s skin is a light violet in color, as is befitting a Night Elf. Unlike her gray skinned kin, the Dark Elves, she revels with being on the surface and prefers to remain topside. Her hair is a light, icy blue and reaches just past her shoulder blades. Her ears are long and pointed, clearly showing that she’s no half blood. Tattooed over both of her eyes are swirled markings, their meaning known only to her and very few others. Her body is lean and well toned, with very little body fat to be seen. When she moves, it’s in a graceful, controlled manner, very much like a panther or other such Great Cat. Her breasts are modest in size, but she’s not ashamed of that in the least, for it’s one less thing to worry about in a fight. All in all, she has a deceptively slim build, easily belying the speed and strength with which she can strike.
Picture:
Personality: Zyki is what people would call the strong, silent type. She doesn’t speak much, unless addressed directly or if she finds it necessary. She doesn’t smile often, yet her gaze is sharp and determined. If she makes a promise, she tries her best to keep it. Thus, she rarely makes them. At first meeting, one may feel that she’s, if not cold, at least rather distant. Others believe her arrogant and a little off. It’s hard to win her trust over, but if one happens to do so, she’ll be a good and loyal friend. Yet, if one makes an enemy out of her, then they’d better step lightly when she’s about. Usually, though, she’s not one to start a fight, preferring to keep to the shadows and observe more than anything else. It takes a lot to truly anger her, but unfortunately, not a lot to irritate her. She can have great patience in some things, but not in others. She also has her own strange Code of Conduct and follows it strictly. Very few get to know her as well, though, and simply brush her off as an aloof individual.
Background: In the real world, Rita is a college student. Despite her age, she graduated early, having skipped a grade of two in her early years. Being a minor and only a part-time worker, she still lives with her parents.
Ever since she’s been little, she’s been moving. Drifting from one place to another, she’s met many people, made many friends, but has kept none of them. Always moving and always leaving those she’s come to know behind, she eventually grew tired of forever being ‘the new kid’. Slowly, as she grew older, she began to distance herself from people. She became a recluse, taking to reading and playing video games as a past time and thus remaining unsocial. Many who get to know her see her as aloof, cold, and distant. But in reality, she’s simply misjudged. She’s shut her heart away, refusing to get too close to anyone, so that she won’t have to go through the pain of separation once again. For she knows, deep down, that she’ll just get moved by her parents again. So, what’s the point? There’s no need to make friends, when they’ll just vanish from her anyway. This was how she thought, and so she remained alone, watching others live their lives from afar, and locking herself away from the rest of the world. A world that has long since turned gray in her eyes.
Being a gamer, though, she learned about the new virtual reality game, Eternal Land. A game where one could experience another world, exist as another person. A place that no matter where she moved or went would always be there; a place where she could meet people that she’d not have to leave behind. How wonderful, she thought. Unfortunately, she’s been a recluse for so long that she’s forgotten how to be social. Despite her wish to meet people in the world, she’s driven most of them away with her cold attitude and often odd reactions. It’s become obvious to her that she needs to work on her social skills, and she’s resolved to overcome her own shortcomings. Easier said than done, but still she sticks to it and remains in Eternal Land, striving to make at least one, long lasting friend.
Level: 47
Primary Class: Thief
Secondary Class: Hunter
Weapons: This Night Elf has many tricks up her sleeves! Hidden all about her body are small projectile weapons, (shuriken, throwing knives and the like…) She’s also into poison, sleep, paralysis, and other status effect weapons, anything that’ll give her an advantage in battle. Being a Dual Class character, Zyki is able to handle both light swords and bows. Despite this, though, she’s trained herself with the sword more so than the bow. Putting all of her efforts into that ability of her character, she’s well on her way to earning the title Sword Master.
During one successful quest early in her game play, she came upon a scroll of double wielding. This rare item ‘teaches’ the player how to fight using two weapons, even if the character type doesn’t normally allow such a skill. Added to the ‘lessons’ was a boost in ones dexterity, speed, and strength. Needless to say, Zyki was pleased to find the scroll and used it right away. Ever since gaining the skill to use two weapons, she’s trained heavily in that specific area.
Main Weapons: Two Scimitars
Right Hand: Frostbite. This scimitar looks like any normal weapon, but it is in fact a magical artifact. This item grants the user complete and total immunity to fire. It is also a blight to any creature of fire, inflicting great damage to any being that has fire in its elemental makeup. To other creatures, it has a chance of executing a small amount of Frost Damage onto it. A frozen aura exudes from it.
Left Hand: Newmoon. This blade is completely black and doesn’t reflect light in the least. It’s magical property is that when it strikes an enemy, it inflicts Darkness on said being, preventing it from using any type of Magic. This only includes what the creature actually knows and has learned; Magical Scrolls and Innate Abilities are unaffected.
Armor: Zyki wears light armor, preferring speed, accuracy, precision and intelligence over brute force in a battle. The armor she wears is form fitting and allows for maximum movement on her part, with no loose ends to get caught on something or to distract her in a fight. All of her clothing has been enchanted or magically enhanced in some way. Her gloves allow for greater accuracy and precision with projectile weaponry, her boots allow for an uncanny silent step. Her torso armor deflects projectile weapons and turns aside non magical blades. The only protection she has for her arms are smooth, supple leather armguards, full length. They have the same ability as her torso armor. Her leg guards allow for increased speed. The color of her clothing consists of a mix of grays, blacks, and muted browns. All of the metal pieces are either black or dulled so as not to catch any hint of light. The odd patterns of color on her clothes break up her appearance in the night, allowing for an even greater chance of not being seen.
Character build: High speed, precision, and accuracy are Zyki’s major points. She uses status effects to aid her in battle and will not hesitate to use Magical Scrolls and Items to her advantage. Her strength is also less than an average warrior’s, but she makes it up with her speed, evade, and stamina. She can’t take many strong blows in battle, but if she’s too fast to be hit by anything, then why should that matter? Her major downfall is her rather low Physical Defense and mid-level Magical Defense. If cornered, she’ll put up a good fight, but if the opponent is Physically or Magically strong and has good defense against status effects, then she’s got a hard battle ahead of her. She prefers to strike from afar and/or from the shadows. She’s at her best when fighting in the dark, where her dark skin, stealth, infrared vision, and her enhanced clothes and weapons are best put to use. Her build is one meant to wear a creature down in time with lightening fast strikes, to support others as a distance attacker, or to cut an enemy down before they even know she’s there with a stealthy approach.
Skills: Being part Hunter does give her some skills. Most of them are low level nature spells and traps, but since she’s trained mostly the Thief aspect of her character, those are few. She’s not the greatest at Picking Pockets, but her Lock Picking skills are rather high and her Detect Traps skill is as high as it can get at her current level.
Pet:
Pet name:
Pet level:
Pet description:
Guild: N/A