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No New Posts The Kingdom

One of the more established guilds, The Kingdom frequently occupy the top few spots on guild rankings. Just like its name suggests, the Guild Hall of The Kingdom rivals the Palace of Versailles. With its golden tinted walls, diamond-studded chandeliers, and top quality furniture, the interior of the Guild Hall is just as majestic as its exterior. One of the tallest Guild Halls around, it towers imposingly over the smaller Guild Halls in its vicinity. The Kingdom is led by Queen.

Moderator: Queen

3 8
No New Posts Sisterhood of the Crystal Rose

A newer guild that only accepts female half-bloods. Officially they’re supposedly a union of sorts, where more exotic half-blood characters can gather to agree on prices charged or their services at the House of Earthy delights. In reality, it’s a safe zone for players who are ‘real life’ women forced into the closet for whatever reason to meet others like them discreetly for companionship, friendship, and more. With its wide variety of members it often places in various guild competitions, but rarely higher than 20th place. Sisterhood of the Crystal Rose is led by Bethany.

Moderator: Bethany

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No New Posts The Church of Starchilde

Created by one of Starchilde's many followers, then presented to her as a gift, members of the Church continue to maintain the fantasy that Starchilde is not a PC at all, but some kind of in-game goddess. Their fanatical desire to 'bring glory to her name' has made the guild a powerful, well organized force to be reckoned with, often placing at or near the top of guild competitions. They consider The Kingdom to be their rival. Styled in bizarre mix of an elaborate Catholic Cathedral, and the temples of ancient Greece, The Church is sprawling ivory complex of elegance and self importance, second only to the Kingdom is relative size. The Church of Starchilde is led by Starchilde.

Moderator: Starchilde

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No New Posts The Underground

An underground base seeming more like a remodeled keep for defense of the city, it is one of the more spacious halls, and the first floor is a near reconstruction of the town square above, but managed by traveling merchants and members themselves. All types of services are offered, and it is a mostly public area with some permissions here and there. The second floor is a clan housing area, the third a training area, the fourth a bank stash and armory, the fifth a staff-only meeting place, and the sixth is used however the clan heads wish.

Moderator: Asura

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Guild Halls

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newBookmarkLockedFalling The Kingdom v Vanguard Elites (Chou)
Queen 2 195 by Queen
Jan 25, 2009 19:28:00 GMT -5

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Guild Halls
The majestic fortifications of the various guilds tower over the rest of the city. Varying from size to design, each guild hall is unique and representative of the residing guild's values. However, no matter how wildly each guild hall differ in appearance, they are all nearly impossible to breach. That is not to say other guilds won't try anyway.
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