Post by Zafirah Athanasia on Dec 23, 2008 13:29:51 GMT -5
Each character may have a primary class and a secondary class or simply a primary class. The description of each lv70 class (final class) is indicative of all the previous classes on its path. Since the descriptions are hazy at best, the players may choose to fill in whatever details they wish and customize their characters according to their wishes.
lv1: Beginner
lv70: Berserker
-tremendous damage
-moderate defense
-low accuracy and evade
-uses little if any spells and is highly vulnerable to magic
-uses powerful attack skills
-favors fighting bare-hands or with high damage, low accuracy weapons such as great axes or broadswords.
-depending on the preferences of the player, wears either extreme protection or little armor at all
Path: Warrior (lv10) -> Fighter (lv30) -> Brawler (lv50)
lv70: Paladin
-high defense
-moderate accuracy
-low evade
-high HP
-moderate MP
-uses some white magic, mostly to do with healing and aliment removal
-uses many shielding skills and buff skills
-favors heavy and long-range weapon such as knight swords or spears
-usually carries a shield and wears heavy armor
-good tank
Path: Warrior (lv10) -> Cavalier (lv30) -> White Knight (lv50)
lv70: Dragon Knight
-high damage
-low defense
-uses some magic
-uses powerful attack skills, though most can only be used while riding a dragon
-favors powerful, long-range weapons such as pole arms and lances
-armor varies
-must ride a dragon of some sort, though most lower level dragon knights ride a wyvern.
Path: Warrior (lv10) -> Cavalier (lv30) -> Dark Knight (lv50)
lv70: Hero
-moderate damage
-moderate defense
-high acc and evd
-moderate HP and MP
-the most versatile of the warrior classes; varies greatly from player to player
-some prefers a wide range of spells to develop a sort of magic swordsman. (Often a hero/warlock path), others prefer a high damage dealing combination of hero/berserker
-equipments vary, usually players choose fast and light weapons and moderate protection
Path: Warrior (lv10) -> Swordsman (lv30) -> Champion (lv50)
lv70: Sage
-high intelligence and resistance
-weak physical attack and defense
-low HP, high MP
-classic mage
-uses staffs and minimal armor
Path: Mage (lv10) -> Wizard (lv30) -> Warlock (lv50)
lv70: Bishop
-classic healer
Path: Mage (lv10) -> Cleric (lv30) -> Priest (lv50)
lv70: Undead Sovereign
-varies from player to player
-some focuses on hex spells, some on blood spells, and others on death spells (summoning a lot of undead minions)
-undead minions can only live for a certain period of time
Path: Mage (lv10) -> Dark wizard (lv30) -> necromancer (lv50)
lv70: Bow Master
-classic archer
-fast reload, moderate attack
-uses many nature spells and traps
Path: Archer (lv10) -> Hunter (lv30) -> Ranger (lv50)
lv70: Marksman
-uses a crossbow instead of a bow
-slow reload, powerful attack
Path: Archer (lv10) -> Crossbow Man (lv30) -> Sniper (lv50)
lv70: Hermit
-high acc and evd
-focuses on stealing and status inflicting skills
-classic thief
-favors minimal protection and fast weapons such as daggers, short swords, claws, or whips
Path: Rogue (lv10) -> Thief (lv30) -> Assassin (lv50)
lv70: Shadower
-high atk and acc
-moderate evd
-more forceful than thieves
Path: Rogue (lv10) -> Bandit (lv30) -> Chief Bandit (lv50)
lv1: Beginner
lv70: Berserker
-tremendous damage
-moderate defense
-low accuracy and evade
-uses little if any spells and is highly vulnerable to magic
-uses powerful attack skills
-favors fighting bare-hands or with high damage, low accuracy weapons such as great axes or broadswords.
-depending on the preferences of the player, wears either extreme protection or little armor at all
Path: Warrior (lv10) -> Fighter (lv30) -> Brawler (lv50)
lv70: Paladin
-high defense
-moderate accuracy
-low evade
-high HP
-moderate MP
-uses some white magic, mostly to do with healing and aliment removal
-uses many shielding skills and buff skills
-favors heavy and long-range weapon such as knight swords or spears
-usually carries a shield and wears heavy armor
-good tank
Path: Warrior (lv10) -> Cavalier (lv30) -> White Knight (lv50)
lv70: Dragon Knight
-high damage
-low defense
-uses some magic
-uses powerful attack skills, though most can only be used while riding a dragon
-favors powerful, long-range weapons such as pole arms and lances
-armor varies
-must ride a dragon of some sort, though most lower level dragon knights ride a wyvern.
Path: Warrior (lv10) -> Cavalier (lv30) -> Dark Knight (lv50)
lv70: Hero
-moderate damage
-moderate defense
-high acc and evd
-moderate HP and MP
-the most versatile of the warrior classes; varies greatly from player to player
-some prefers a wide range of spells to develop a sort of magic swordsman. (Often a hero/warlock path), others prefer a high damage dealing combination of hero/berserker
-equipments vary, usually players choose fast and light weapons and moderate protection
Path: Warrior (lv10) -> Swordsman (lv30) -> Champion (lv50)
lv70: Sage
-high intelligence and resistance
-weak physical attack and defense
-low HP, high MP
-classic mage
-uses staffs and minimal armor
Path: Mage (lv10) -> Wizard (lv30) -> Warlock (lv50)
lv70: Bishop
-classic healer
Path: Mage (lv10) -> Cleric (lv30) -> Priest (lv50)
lv70: Undead Sovereign
-varies from player to player
-some focuses on hex spells, some on blood spells, and others on death spells (summoning a lot of undead minions)
-undead minions can only live for a certain period of time
Path: Mage (lv10) -> Dark wizard (lv30) -> necromancer (lv50)
lv70: Bow Master
-classic archer
-fast reload, moderate attack
-uses many nature spells and traps
Path: Archer (lv10) -> Hunter (lv30) -> Ranger (lv50)
lv70: Marksman
-uses a crossbow instead of a bow
-slow reload, powerful attack
Path: Archer (lv10) -> Crossbow Man (lv30) -> Sniper (lv50)
lv70: Hermit
-high acc and evd
-focuses on stealing and status inflicting skills
-classic thief
-favors minimal protection and fast weapons such as daggers, short swords, claws, or whips
Path: Rogue (lv10) -> Thief (lv30) -> Assassin (lv50)
lv70: Shadower
-high atk and acc
-moderate evd
-more forceful than thieves
Path: Rogue (lv10) -> Bandit (lv30) -> Chief Bandit (lv50)